
/****************************************************************************/
/*Copyright (c) 2011, Florent DEVILLE.                                      */
/*All rights reserved.                                                      */
/*                                                                          */
/*Redistribution and use in source and binary forms, with or without        */
/*modification, are permitted provided that the following conditions        */
/*are met:                                                                  */
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/*disclaimer in the documentation and/or other materials provided           */
/*with the distribution.                                                    */
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/*products derived from this software without specific prior written        */
/*permission.                                                               */
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/*its contributors' permission.                                             */
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#include "materialWidget.h"

//#include <QGroupBox>
//#include <QLabel>
//#include <QLineEdit>

#include <QVBoxLayout>

#include "materialNoWidget.h"
#include "materialWidgetGeometry.h"
#include "materialWidgetLight.h"

//#include "Scene.h"
//#include "Geometry.h"

#include "Movable.h"

//constructor
materialWidget::materialWidget(QWidget* parent) : QWidget(parent)
{
	//widgets
	_noWidget = new materialNoWidget(parent);
	_geometryWidget = new materialWidgetGeometry(parent);
	_lightWidget = new materialWidgetLight(parent);

	//create the layout
	QVBoxLayout* layout = new QVBoxLayout();
	layout->addWidget(_noWidget);
	layout->addWidget(_geometryWidget);
	layout->addWidget(_lightWidget);
	setLayout(layout);

	_currentWidget = _noWidget;

	hideAll();
	_noWidget->show();
}

//destructor
materialWidget::~materialWidget()
{}

//set the right layout
void materialWidget::changeObject(Movable* m)
{
	hideAll();

	//no primitive selected
	if(m == 0)
	{
		_noWidget->show();
		_currentWidget = _noWidget;
		return;
	}
	
	if(m->getMovableType() == MT_GEOMETRY)
	{
		_geometryWidget->show();
		_currentWidget = _geometryWidget;

	}
	else if (m->getMovableType() == MT_CAMERA)
	{
		_noWidget->show();
		_currentWidget = _noWidget;
	}
	else if (m->getMovableType() == MT_LIGHT)
	{
		_lightWidget->show();
		_currentWidget = _lightWidget;
	}
	_currentWidget->fillWidget(m);
	


}

//hide all the widgets
void materialWidget::hideAll()
{
	_noWidget->hide();
	_geometryWidget->hide();
	_lightWidget->hide();
}